In Midair
Author | Nayt |
---|---|
Tags | author:nayt playable race unrated |
Created | 2006-02-27 |
Rating | 4 more votes required for a rating. |
Map Data | |
Description | im tired of making cramped tight race maps, so i made one in a more open style. lots of big air, i think it flows pretty well, but if you have trouble finding it leave a comment and ill post a demo. speed demos and comments, tell me if i should make more like this. |
Other maps by this author
Comments
Pages: (0)
2006-02-27
Ouch!
/me goes to corner and cries
I think the thing about these types of maps is that there are (technically) around 200 different ways to complete this level, some better than others. When I play it, and I go a path that doesn't seem to flow, then I eliminate about a quarter of the possible paths, and eventually come down to one or two reasonably good paths.
I think the thing about these types of maps is that there are (technically) around 200 different ways to complete this level, some better than others. When I play it, and I go a path that doesn't seem to flow, then I eliminate about a quarter of the possible paths, and eventually come down to one or two reasonably good paths.
2006-02-27
Well, it took a while
I think it took about 10 tries to find a reasonable flow.
2006-02-27
My route
Without looking at the demos.
Demo Data |
---|
2006-02-27
like this, methinks...
Not too bad, but you need something other than a blank tileset. Like incentive for following the proper route.
Demo Data |
---|
2006-02-27
iS it like this?
""
Demo Data |
---|
2006-02-26
I make these alot
the tileset counts alot...and the tileset here isnt much. Try giving it some style...no rating from me...
xxtdfxxkt
hey