Single Tileset Motifs: Arrowheads
Author | Hellheart |
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Tags | author:hellheart playable puzzle unrated |
Created | 2006-03-04 |
Rating | 4 more votes required for a rating. |
Map Data | |
Description | I redid everything but the bottom half of the map, which was already well-done and needed nothing more. I then removed a few of the old triangles in order to reduce the drain on computing power.
Alright, there's an easy exit meant only for all-gold demo's, and a hard exit. There are two major routes to the hard exit, and I have demos for both. I do mean "Hard" exit. One of them requires immense momentum jumping skills, and the other requires strong precision jumping skills. It's a good practice map, and will make many mine maps much easier if you get used to it (although you still can't do many of the jumps in Lucidium's maps :P ). It's also quite fun for me, and short, to compensate for the difficulty. And it's more open than it looks because of the sheer number of places you can reach from the bottom and right. |
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