Jumping Up The Valley
Author | -Eli- |
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Tags | action author:-eli- playable rated v1.3c |
Created | 2004-11-25 |
Last Modified | 2004-11-25 |
Rating |
4 by 19 people.
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Map Data | |
Description | I'm sick of all these jumping-only maps that play out like DDAs that require an excessive amount of skill. Thus, I made one that plays like a real MAP. Yes, it is possible.
Also, this is quite a good no-objects map if I do say so myself. |
Other maps by this author
Comments
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2008-10-28
Jump-only demo
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2006-09-16
anyone know
why Eli left?
2006-07-11
Metanet Level 80-0
2005-06-28
I GAVE UP
At the last part, i sadly gave up, the rest i did with only jumping
Demo Data |
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2004-11-27
grr
Keeping in mind that now I know this is jumping-only, I lost momentum at the very last moment. Grr.... came so close, too!
Demo Data |
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2004-11-26
Ridiculously easy
This map was absolutely trivial.
Demo Data |
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2004-11-26
Was this supposed to be hard?
I hope not. I got a faster time than this even (first attempt) but didn't record it.
Demo Data |
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2004-11-25
Title
There's a problem with this map. While it's difficult to complete each step, its only possible to lose in 2-3 places. So when you're working on the hardest part of the map, (For me, and I can imagine anyone else: midpoint heading back) you can try forever, nothing can beat you, its impossible to lose at this point. If this map had a 90 second timer like in-game, then it would be way too hard to complete quickly enough, and with infinite time, its way too easy. I liked it, but I didn't. I'm not going to rate this one because it could really fall either way for me. It's challenging, but its also practically impossible to lose, its not that entertaining, and finishing the map isn't very satisfying. Make modifications (Not missile/homing etc enemies, cause that would be ridiculous) or completely redesign with those things in mind, and I think it could be much better.
2004-11-25
Title
Besides being painfully easy, it's not too bad a map.
Fraxtil