3 Doors, 3 Ways, Only 1 Correct Way (final version)
Author | JEWEL |
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Tags | action author:jewel playable unrated |
Created | 2006-06-18 |
Rating | 2 more votes required for a rating. |
Map Data | |
Description | Yep! Finally i've finished the whole thing!
yes For those who haven't heard of it yet, this level is an action level, made by "The Mediocre Me, The JEWEL". Somewhat easy and difficult. yes Taken suggestions from beanhead, -Jman- and legacy on improving it. yes NEW IN VERSION 3.0: Less of Door eerie More enemies (you wonder where?) Really only one way this time! yes Rate and comment! yes |
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Comments
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2006-06-19
Man,
its not that hard.
Ok it gotten better, but...
1) your still clumping enemies.
2) you dont need that many jump pads, just make a paper-thin wall of them, like you did the mines.
3) When doing horozontal or vertical walls of mines, you only need half as many mines.
4) dont clump you enemies in the future maps. please.
now for the good.
1) your title is correct.
2) the door eerie leaves a baracade to protect the player (the level would be impossible otherwise)
3) it got a lot of attention. good or bad, it will help you in the future.
buts its better. 2.5/5
keep working at it.
Ok it gotten better, but...
1) your still clumping enemies.
2) you dont need that many jump pads, just make a paper-thin wall of them, like you did the mines.
3) When doing horozontal or vertical walls of mines, you only need half as many mines.
4) dont clump you enemies in the future maps. please.
now for the good.
1) your title is correct.
2) the door eerie leaves a baracade to protect the player (the level would be impossible otherwise)
3) it got a lot of attention. good or bad, it will help you in the future.
buts its better. 2.5/5
keep working at it.
Demo Data |
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2006-06-18
Dude, ninja, you ARE noob
He is a beginner, as a rule of thumb, all beginner maps suck @#$ but people get better with time. you are an example.
2006-06-18
...
looking at your mapmaking skills, i doubt you know the meaning of the word n00b
2006-06-18
hey,
i gave him constructive criticism.
(see bottom)
(see bottom)
2006-06-18
Hey! john
hey john leave me outta this im just trying to be nice. unlike some people i don't pay the shit outta people when they make a bad map i just tell them they need to work on it a bit more. and im nice to them
2006-06-18
alright then
if im a n00bish player because i cant complete it, lets see you complete it.
idiot.
idiot.
2006-06-18
go here
http://www.jeffkillian.com/NUMA.htm
2006-06-18
Idiot?
Jman doesn't know anything either, read legacy's comment, spread the enemies out don't cluster thats what your not getting, read this website before making any more maps and getting all defensive when people don't like your crap: www.jeffkillian.com/NUMA.htm
2006-06-18
0/0 lame map
you suck at making levels, the point isnt to be really impossible its to be fun u idiot. and stop clustering it laggs and its nooby map making, theres a reason all your maps are rated like 0.5/5 tops
2006-06-18
Meanwhile,
i shall rate it a 0/5
2006-06-18
well this sucks.
for a start, the zap drones don't even come out. Second, all those launch pads weren't neccessary.
third, all those enemies just made the game lag, fourth, i doubt of it's possiblity.
why don't you submit a demo?
third, all those enemies just made the game lag, fourth, i doubt of it's possiblity.
why don't you submit a demo?
ninja12345
hey!