NUMA

187-4: See If I Care

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Author Chrdrenkmann
Tags 187-4 960 author:chrdrenkmann episode rated series
Created 2014-11-11
Last Modified 2014-11-11
Rating
4
by 12 people.
Map Data

Description A map with two different sections. I like the right one more.

Other maps by this author

Thumbnail of the map '186-3: Wise Cricket' Thumbnail of the map '186-4: Happy Helicopter' Thumbnail of the map '187-0: Giant Ray / Golden Scissors' Thumbnail of the map '187-1: Ripcord' Thumbnail of the map '187-2: Oddbot' Thumbnail of the map '187-3: Sacred Birdsword'
186-3: Wise Cricket 186-4: Happy Helicopter 187-0: Giant Ray / Golden Scissors 187-1: Ripcord 187-2: Oddbot 187-3: Sacred Birdsword

Comments

Pages: (0)

*columns

Yeah, fuck that.

*object aesthetics

Would have been a miracle to have a long comment without a single typing error.

@mahi

"i just wish the aesthetics were more interesting you know, i feel like that's the main negative i have about your (recent) maps."

I'm thinking the same about my tiles. Most of the time, I'm trying to combine good aesthetics and good game play. However, sometimes I make some simple tiles/odd-looking object placements and the game play is perfect which causes me to keep the map like that. However, it's true that I made amazing tiles in earlier coloumns and I will do my best to make 50 great ones for the next column.

As for object asthetics, it varies every single map. It depends on the possibilities to block a path for the player without putting some extra grey blocks there. Mines are very often the best solution for that job. I'm assuming that you don't like the lines of mines (dat rhyme, though.) here.

@all the others: Glad that you like this map!

A wee bit faster AGD.
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it's goood

i just wish the aesthetics were more interesting you know, i feel like that's the main negative i have about your (recent) maps.
still fun though reminds me of my drunk maps (which are good)
i had an agd in the 1000 frame mark but i lost it

Cool!

I find clipping those horizontal one-ways in the rocket area can be a little frustrating, but overall this map is a fun.

better sr

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AGD.

I do not have a good route for the gold near the rockets.
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mm

looks nice. but I can't beat it without dying at the rockets, they stress me out to be honest.

PS Aidiera *Your, not "You're(you are) maps"

Cool map

Better speedrun
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Fascinating map.

You're maps are always uber creative. Faved.
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slightly better run

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speedrun
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AGD

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