Satan's Key
Author | eNlightened |
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Tags | author:enlightened endurance fun medium-hard mines playable rated |
Created | 2009-04-05 |
Last Modified | 2009-04-05 |
Rating |
4 by 18 people.
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Map Data | |
Description | This level started as a simple diamond shape in the middle and was supposed to be split into sections. I ended up messing with the tiles and finding the key shape. I had used so many mines that it looked... evil XD. So I worked around that and made the fire on the bottom, and kept the "wings" on the sides. All in all I think this became a very fun map that isn't too hard but is still challenging (IMO). The top middle is the only part that I think needs some work and I may edit it later. One thing to watch out for is a glitch that keeps the doors on the key locked even when open making a 'barricade'. IDK what causes it but it has only happened twice and both when I was cheating (dieing and not resetting). It has never happened otherwise and I've beaten it 20+ times. If anyone can explain why I've gotten a NaN in the code please do... doesn't seem to mess anything up.
Please rate and comment. |
Comments
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2010-09-13
3/5
It's hard and a lot of spammed objects but not a noobish map.
I liked thwump using (except they are hidden, i hate hidden objects).
I liked thwump using (except they are hidden, i hate hidden objects).
2009-05-11
agree with booster
way too many mines, but I liked the bottom
above average is ok for that...3/5
P.S.: would you mind also looking at the rest of the series [nmaps.net]?
above average is ok for that...3/5
P.S.: would you mind also looking at the rest of the series [nmaps.net]?
2009-05-09
horrid
this map is butt-ugly, and I think the name is contrived and generic. I'm not trying to be mean, I'm trying to help you out - false praise is useless. Try not to use so many mines, if the ninja can't reach a mine on normal mode, and the mine is not placed for aesthetics, leave it out. The laser in the doors is pretty useless, since once you get close enough for it to shoot you can just hit the door and win. Also try not to put mines so close to each other, they look better, load faster, and still achieve the same effect when spaced slightly further apart. Simple tiles are nice, to a certain point. For some reason I can't explain I wouldn't categorize these tiles as simple/minimalistic, maybe because instead of a pattern its more of a picture, a very poorly painted picture. Best feedback I am capable of providing, you've shown a lot of improvement since this map.
2009-05-05
The doors could be better.
they could let me through. but for the rest of the map... 4/5.
2009-04-22
Nice, nice
You focus on gameplay a lot more than aesthetics. Gameplay: 5/5
Aesthetics: 2.5/5
It's a nice puzzle/action level but I think you've spammed a little too many mines.
Overall 3.5 up.
PS: The name suits the level really well.
Aesthetics: 2.5/5
It's a nice puzzle/action level but I think you've spammed a little too many mines.
Overall 3.5 up.
PS: The name suits the level really well.
2009-04-19
NaN
"Not a Number" who invented that? xD
Hey I see u have just 4 maps Like my only one =D
Almost every time, I dont care tileset or objects, I just evaluate the gameplay, and this one rockz. 4/5
Hey I see u have just 4 maps Like my only one =D
Almost every time, I dont care tileset or objects, I just evaluate the gameplay, and this one rockz. 4/5
you can scare someone into a heartattack! nah, just kidding :F this is pretty ambitious, this map, and while the majority of NUMA would say this looks like crap, I think it's alright. just the top mine-box-entrapment ruins the overall display of the mines. The bottom part was good, I have not complaints there, and the jump to get the gold with the slanted trail of mines is effective. But there is a lot of empty space and it can get dull; the bottom part of the map is the only part that has any natural flow. I found it very difficult to get up on the thwump to get to the top of the mine-box-entrapment, since there is only a limited number of tiles you can jump from to get on the thwump, and since ur in the path of the thwump, it's very hard to get on top of it while avoiding it, all the while jumping off a slope! lasers look cool, but are unnessecary
Demo Data |
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2009-04-09
3/5 is above average like it says
on the rating bar. :)
2009-04-08
you make some very difficult levels
i cant beat it, but very inventive with the mines, 3/5 for effort :].
2009-04-06
a Nan
is where a number in the data is defiled by a non number. nan stands for 'not a number'. it often occurs when you paste data into the box and press L when the box is still selected. so to be sure click outside the box before loading.
as for the level, you have too many mines, way too many. if you want an evil look you can achieve this buy using angular and pointy tiles.
as for the level, you have too many mines, way too many. if you want an evil look you can achieve this buy using angular and pointy tiles.
eNlightened
Oh and getting just under those wings